added tazer

This commit is contained in:
ImproperIssues
2023-07-06 13:44:48 -07:00
parent 314655ca76
commit ce08c26330

View File

@@ -10,6 +10,7 @@ import org.bukkit.Color;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Particle; import org.bukkit.Particle;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@@ -28,10 +29,11 @@ public class TazerItem extends CustomItem {
Location loc = player.getEyeLocation(); Location loc = player.getEyeLocation();
Vector vec = player.getLocation().getDirection().normalize(); Vector vec = player.getLocation().getDirection().normalize();
Predicate<Entity> filter = (e) -> e != player && !e.isDead() && e instanceof LivingEntity;
Location target = RaycastUtils.raycast(loc, vec, 64.0, point -> { Location target = RaycastUtils.raycast(loc, vec, 64.0, point -> {
boolean hitBlock = !point.getBlock().isPassable(); boolean hitBlock = !point.getBlock().isPassable();
boolean hitEntity = point.getWorld().getNearbyEntities(point, 2, 2, 2).stream().anyMatch(e -> e != player && !e.isDead() && e instanceof LivingEntity); boolean hitEntity = point.getWorld().getNearbyEntities(point, 2, 2, 2).stream().anyMatch(filter);
return hitBlock || hitEntity; return hitBlock || hitEntity;
}); });
int maxSections = 10; int maxSections = 10;
@@ -43,22 +45,21 @@ public class TazerItem extends CustomItem {
Predicate<Location> hitCondition = (point) -> { Predicate<Location> hitCondition = (point) -> {
Particle.DustOptions dust = new Particle.DustOptions(Color.AQUA, 0.7F); Particle.DustOptions dust = new Particle.DustOptions(Color.AQUA, 0.7F);
point.getWorld().spawnParticle(Particle.REDSTONE, point, 1, 0, 0, 0, 0, dust); point.getWorld().spawnParticle(Particle.REDSTONE, point, 1, 0, 0, 0, 0, dust);
point.getWorld().getNearbyEntities(point, 2, 2, 2).stream()
.filter(e -> e != player && !e.isDead() && e instanceof LivingEntity)
.forEach(entity -> {
((LivingEntity) entity).damage(6, player);
entity.setFireTicks(100);
SoundPlayer zap = new SoundPlayer(entity.getLocation(), Sound.BLOCK_LAVA_EXTINGUISH, 1, 1.5F);
zap.playWithin(20);
});
return false; return false;
}; };
for (int i = 0; i < maxSections - 1; i ++) { for (int i = 0; i < maxSections - 1; i ++) {
prevLoc = RaycastUtils.raycast(prevLoc, vec, sectionDist, 0.2, hitCondition); prevLoc = RaycastUtils.raycast(prevLoc, vec, sectionDist, 0.2, hitCondition);
vec = randomizeVector(vec, delta); vec = randomizeVector(vec, delta);
SoundPlayer zap = new SoundPlayer(prevLoc, Sound.ENTITY_BEE_HURT, 1, 10); SoundPlayer zap = new SoundPlayer(prevLoc, Sound.ENTITY_BEE_HURT, 1, 10);
zap.playWithin(20); zap.playWithin(20);
prevLoc.getWorld().getNearbyEntities(prevLoc, 2, 2, 2).stream().filter(filter).forEach(entity -> {
((LivingEntity) entity).damage(6, player);
entity.setFireTicks(100);
SoundPlayer hit = new SoundPlayer(entity.getLocation(), Sound.BLOCK_LAVA_EXTINGUISH, 1, 1.5F);
hit.playWithin(20);
});
} }
RaycastUtils.raycast(prevLoc, target, 0.2, hitCondition); RaycastUtils.raycast(prevLoc, target, 0.2, hitCondition);
}; };