diff --git a/src/main/java/fun/ogre/ogredupealias/plugin/custom/items/customitems/TazerItem.java b/src/main/java/fun/ogre/ogredupealias/plugin/custom/items/customitems/TazerItem.java index 872b890..cfef9e9 100644 --- a/src/main/java/fun/ogre/ogredupealias/plugin/custom/items/customitems/TazerItem.java +++ b/src/main/java/fun/ogre/ogredupealias/plugin/custom/items/customitems/TazerItem.java @@ -10,6 +10,7 @@ import org.bukkit.Color; import org.bukkit.Location; import org.bukkit.Particle; import org.bukkit.Sound; +import org.bukkit.entity.Entity; import org.bukkit.entity.LivingEntity; import org.bukkit.util.Vector; @@ -28,10 +29,11 @@ public class TazerItem extends CustomItem { Location loc = player.getEyeLocation(); Vector vec = player.getLocation().getDirection().normalize(); + Predicate filter = (e) -> e != player && !e.isDead() && e instanceof LivingEntity; Location target = RaycastUtils.raycast(loc, vec, 64.0, point -> { boolean hitBlock = !point.getBlock().isPassable(); - boolean hitEntity = point.getWorld().getNearbyEntities(point, 2, 2, 2).stream().anyMatch(e -> e != player && !e.isDead() && e instanceof LivingEntity); + boolean hitEntity = point.getWorld().getNearbyEntities(point, 2, 2, 2).stream().anyMatch(filter); return hitBlock || hitEntity; }); int maxSections = 10; @@ -43,22 +45,21 @@ public class TazerItem extends CustomItem { Predicate hitCondition = (point) -> { Particle.DustOptions dust = new Particle.DustOptions(Color.AQUA, 0.7F); point.getWorld().spawnParticle(Particle.REDSTONE, point, 1, 0, 0, 0, 0, dust); - point.getWorld().getNearbyEntities(point, 2, 2, 2).stream() - .filter(e -> e != player && !e.isDead() && e instanceof LivingEntity) - .forEach(entity -> { - ((LivingEntity) entity).damage(6, player); - entity.setFireTicks(100); - SoundPlayer zap = new SoundPlayer(entity.getLocation(), Sound.BLOCK_LAVA_EXTINGUISH, 1, 1.5F); - zap.playWithin(20); - }); return false; }; for (int i = 0; i < maxSections - 1; i ++) { prevLoc = RaycastUtils.raycast(prevLoc, vec, sectionDist, 0.2, hitCondition); vec = randomizeVector(vec, delta); + SoundPlayer zap = new SoundPlayer(prevLoc, Sound.ENTITY_BEE_HURT, 1, 10); zap.playWithin(20); + prevLoc.getWorld().getNearbyEntities(prevLoc, 2, 2, 2).stream().filter(filter).forEach(entity -> { + ((LivingEntity) entity).damage(6, player); + entity.setFireTicks(100); + SoundPlayer hit = new SoundPlayer(entity.getLocation(), Sound.BLOCK_LAVA_EXTINGUISH, 1, 1.5F); + hit.playWithin(20); + }); } RaycastUtils.raycast(prevLoc, target, 0.2, hitCondition); };