Gotta combine the gamemode commands
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45
build.sh
Executable file
45
build.sh
Executable file
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#!/bin/bash
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# Run Gradle build
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./gradlew build
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# Check if the build was successful
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if [ $? -eq 0 ]; then
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echo "Gradle build successful."
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# SFTP upload
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SFTP_HOST="home-server"
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SFTP_USER="trouper"
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SFTP_REMOTE_DIR="/home/trouper/minecraft/data/plugins/"
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# Create a temporary file with a unique name
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TEMP_FILE=$(mktemp)
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# Specify the local file to upload
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LOCAL_FILE="/run/media/trouper/'1TB drive'/IJ/IdeaProjects/UltraUtils/build/libs/UltraUtils-0.0.1.jar"
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# Write the SFTP commands to the temporary file
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echo "put $LOCAL_FILE $SFTP_REMOTE_DIR" > "$TEMP_FILE"
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echo "bye" >> "$TEMP_FILE"
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# Use sftp non-interactively with the specified commands
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sftp -oStrictHostKeyChecking=no -P 689 -oBatchMode=no -b "$TEMP_FILE" "$SFTP_USER@$SFTP_HOST"
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# Remove the temporary file
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rm -f "$TEMP_FILE"
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# SSH command to reload the plugin on the host
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#SSH_COMMANDS=(
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# "pm reload UltraUtils"
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# "execute at @a run playsound minecraft:entity.experience_orb.pickup master @a \~ \~ \~ 100 1 1"
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# "tellraw @a '\"'[Server] Reload Complete, Upload Successful.'\"'"
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#)
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#for cmd in "${SSH_COMMANDS[@]}"; do
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# ssh -oStrictHostKeyChecking=no -oBatchMode=no "$SFTP_USER@$SFTP_HOST" "docker exec docker_mc_1 mc-send-to-console $cmd"
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#done
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echo "Plugin Uploaded."
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else
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echo "Gradle build failed."
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fi
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