enchanted apple cooldown
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@@ -2,22 +2,49 @@ package fun.ogre.ogredupealias.events;
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import fun.ogre.ogredupealias.data.PlacedStructures;
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import fun.ogre.ogredupealias.plugin.InventoryPresets;
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import fun.ogre.ogredupealias.utils.Cooldown;
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import fun.ogre.ogredupealias.utils.Text;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import java.util.UUID;
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public class InteractionListener implements Listener {
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private static final Cooldown<UUID> aAppleCooldown = new Cooldown<>();
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@EventHandler
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public void onClick(PlayerInteractEvent e) {
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try {
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this.processTable(e);
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this.handleEApples(e);
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}
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catch (Exception ignore) {}
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}
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private void handleEApples(PlayerInteractEvent e) {
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final Player p = e.getPlayer();
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final ItemStack item = e.getItem();
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final Action a = e.getAction();
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if (!a.name().contains("RIGHT_CLICK")) return;
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if (item == null) return;
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if (item.getType() != Material.ENCHANTED_GOLDEN_APPLE) return;
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if (aAppleCooldown.isOnCooldown(p.getUniqueId())) {
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e.setCancelled(true);
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p.sendMessage(Text.ofAll("&cEnchanted Golden Apples are on cooldown!"));
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return;
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}
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aAppleCooldown.setCooldown(p.getUniqueId(), 30 * 1000);
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}
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private void processTable(PlayerInteractEvent e) {
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final Player p = e.getPlayer();
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final Block b = e.getClickedBlock();
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@@ -8,7 +8,7 @@ import java.util.Arrays;
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import java.util.List;
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import java.util.function.Function;
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public abstract class ArrayUtils {
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public final class ArrayUtils {
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/**
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* Transforms an array to another one
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@@ -9,7 +9,7 @@ import org.bukkit.inventory.meta.SkullMeta;
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import java.util.UUID;
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public abstract class ItemUtils {
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public final class ItemUtils {
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public static String nbtOf(ItemStack item) {
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if (item == null || item.getType().isAir()) return "air{}";
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@@ -6,7 +6,7 @@ import org.bukkit.entity.Player;
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import java.util.HashMap;
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import java.util.Map;
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public abstract class SoundUtils {
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public final class SoundUtils {
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private static final Map<String,Long> cooldown = new HashMap<>();
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@@ -1,6 +1,6 @@
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package fun.ogre.ogredupealias.utils;
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public abstract class StringUtils {
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public final class StringUtils {
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public static String capitalize(String s) {
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if (s.length() == 1) return s.toUpperCase();
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