added tazer

This commit is contained in:
ImproperIssues
2023-07-06 14:30:02 -07:00
parent 5484d564c2
commit 658aebd65a

View File

@@ -30,39 +30,45 @@ public class TazerItem extends CustomItem {
Location loc = player.getEyeLocation(); Location loc = player.getEyeLocation();
Vector vec = player.getLocation().getDirection().normalize(); Vector vec = player.getLocation().getDirection().normalize();
Predicate<Entity> filter = (e) -> e != player && !e.isDead() && e instanceof LivingEntity;
Location target = RaycastUtils.raycast(loc, vec, 64.0, point -> !point.getBlock().isPassable()); Location target = RaycastUtils.raycast(loc, vec, 64.0, point -> !point.getBlock().isPassable());
int maxSections = 10;
int delta = 5;
double maxDist = loc.distance(target);
double sectionDist = maxDist / maxSections;
Location prevLoc = loc.clone();
Predicate<Location> hitCondition = (point) -> { zap(loc, vec, target, entity -> entity == player);
Particle.DustOptions dust = new Particle.DustOptions(Color.AQUA, 0.7F);
point.getWorld().spawnParticle(Particle.REDSTONE, point, 1, 0, 0, 0, 0, dust);
return false;
};
Consumer<Entity> onHit = (entity) -> {
((LivingEntity) entity).damage(6, entity); // let the entity kill themselves for max trolldge
entity.setFireTicks(100);
SoundPlayer hit = new SoundPlayer(entity.getLocation(), Sound.BLOCK_LAVA_EXTINGUISH, 1, 1.5F);
hit.playWithin(20);
};
for (int i = 0; i < maxSections - 1; i ++) {
prevLoc = RaycastUtils.raycast(prevLoc, vec, sectionDist, 0.2, hitCondition);
vec = randomizeVector(vec, delta);
SoundPlayer zap = new SoundPlayer(prevLoc, Sound.ENTITY_BEE_HURT, 1, 10);
zap.playWithin(20);
prevLoc.getWorld().getNearbyEntities(prevLoc, 2, 2, 2).stream().filter(filter).forEach(onHit);
}
prevLoc = RaycastUtils.raycast(prevLoc, target, 0.2, hitCondition);
prevLoc.getWorld().getNearbyEntities(prevLoc, 2, 2, 2).stream().filter(filter).forEach(onHit);
}; };
} }
private Vector randomizeVector(Vector vec, int delta) { public static void zap(Location start, Vector startingDirection, Location end, Predicate<Entity> excluding) {
Predicate<Entity> filter = (e) -> !excluding.test(e) && !e.isDead() && e instanceof LivingEntity;
int maxSections = 10;
int delta = 5;
double maxDist = start.distance(end);
double sectionDist = maxDist / maxSections;
Location prevLoc = start.clone();
Vector vec = startingDirection;
Consumer<Entity> onHit = (entity) -> {
((LivingEntity) entity).damage(6, entity); // let the entity kill themselves for max trolldge
entity.setFireTicks(100);
SoundPlayer hit = new SoundPlayer(entity.getLocation(), Sound.BLOCK_LAVA_EXTINGUISH, 1, 1.5F);
hit.playWithin(20);
};
Predicate<Location> hitCondition = (point) -> {
Particle.DustOptions dust = new Particle.DustOptions(Color.AQUA, 0.7F);
point.getWorld().spawnParticle(Particle.REDSTONE, point, 1, 0, 0, 0, 0, dust);
point.getWorld().getNearbyEntities(point, 2, 2, 2).stream().filter(filter).forEach(onHit);
return false;
};
for (int i = 0; i < maxSections - 1; i ++) {
prevLoc = RaycastUtils.raycast(prevLoc, vec, sectionDist, 0.2, hitCondition);
vec = randomizeVector(vec, delta);
SoundPlayer zap = new SoundPlayer(prevLoc, Sound.ENTITY_BEE_HURT, 1, 10);
zap.playWithin(20);
}
prevLoc = RaycastUtils.raycast(prevLoc, end, 0.3, hitCondition);
prevLoc.getWorld().getNearbyEntities(prevLoc, 2, 2, 2).stream().filter(filter).forEach(onHit);
}
private static Vector randomizeVector(Vector vec, int delta) {
return vec.clone().add(new Vector(Randomizer.rand(-delta, delta), Randomizer.rand(-delta, delta), Randomizer.rand(-delta, delta))).normalize(); return vec.clone().add(new Vector(Randomizer.rand(-delta, delta), Randomizer.rand(-delta, delta), Randomizer.rand(-delta, delta))).normalize();
} }
} }