railgun upgrade

This commit is contained in:
ImproperIssues
2023-07-26 14:15:48 -07:00
parent be245b4054
commit 169c6a9250

View File

@@ -6,10 +6,7 @@ import fun.ogre.ogredupealias.plugin.custom.items.CustomItemInteractionCallback;
import fun.ogre.ogredupealias.utils.RaycastUtils;
import fun.ogre.ogredupealias.utils.SoundPlayer;
import org.bukkit.*;
import org.bukkit.entity.BlockDisplay;
import org.bukkit.entity.Display;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.*;
import org.bukkit.util.Transformation;
import org.joml.AxisAngle4f;
import org.joml.Vector3f;
@@ -46,29 +43,31 @@ public class RailgunItem extends CustomItem {
private void flash(Location loc, Location end, Location eye, World world, Player player) {
float dist = (float)loc.distance(end);
float rad = 0.05F;
float diameter = 1F;
float radius = diameter / 2F;
AxisAngle4f angle = new AxisAngle4f(0F, 0F, 0F, 1F);
Vector3f translation = new Vector3f(-0.05F, -0.2F, 0F);
Vector3f translation = new Vector3f(0F, 0F, 0F);
BlockDisplay beam = world.spawn(eye, BlockDisplay.class, entity -> {
Vector3f scale = new Vector3f(rad, 0.5F, dist);
Vector3f scale = new Vector3f(0F, 0.5F, dist);
Transformation transformation = new Transformation(translation, angle, scale, angle);
entity.setBrightness(new Display.Brightness(15, 15));
entity.setViewRange(dist);
entity.setRotation(eye.getYaw(), eye.getPitch());
entity.setBlock(Material.LIGHT_BLUE_STAINED_GLASS.createBlockData());
entity.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
entity.setTransformation(transformation);
Bukkit.getScheduler().runTaskLater(instance, entity::remove, 60);
Bukkit.getScheduler().runTaskLater(instance, entity::remove, 10);
});
Bukkit.getScheduler().runTaskLater(instance, () -> {
Vector3f scale = new Vector3f(rad, 0F, dist);
Transformation transformation = new Transformation(translation, angle, scale, angle);
Vector3f scale = new Vector3f(diameter, diameter, dist);
Vector3f trans = new Vector3f(-radius);
Transformation transformation = new Transformation(trans, angle, scale, angle);
beam.setInterpolationDelay(0);
beam.setInterpolationDuration(20);
beam.setInterpolationDuration(5);
beam.setTransformation(transformation);
}, 5);
}
@@ -109,11 +108,49 @@ public class RailgunItem extends CustomItem {
Vector3f scale = new Vector3f(rad, rad, 0.0F);
Transformation transformation = new Transformation(translation, angle, scale, angle);
world.spawnParticle(Particle.EXPLOSION_LARGE, end, 1, 2, 2, 2, 0);
world.createExplosion(end, 3, false, false, player);
this.explosion(end, player);
beam.setInterpolationDelay(0);
beam.setInterpolationDuration(20);
beam.setTransformation(transformation);
}, 40);
}, 20);
}
private void explosion(Location loc, Entity source) {
World world = loc.getWorld();
AxisAngle4f angle = new AxisAngle4f(0F, 0F, 0F, 1F);
Vector3f translate = new Vector3f(-0.5F, -0.5F, -0.5F);
Vector3f scale = new Vector3f(0F, 0F, 0F);
Transformation transformation = new Transformation(translate, angle, scale, angle);
BlockDisplay ball = world.spawn(loc, BlockDisplay.class, entity -> {
entity.setTransformation(transformation);
entity.setBlock(Material.WHITE_CONCRETE.createBlockData());
entity.setViewRange(1000F);
Bukkit.getScheduler().runTaskLater(instance, entity::remove, 30);
});
Bukkit.getScheduler().runTaskLater(instance, task -> {
float diameter = 5F;
float radius = diameter / 2.0F;
Vector3f enlarge = new Vector3f(diameter, diameter, diameter);
Vector3f enlargeTransition = new Vector3f(-radius, -radius, -radius);
Transformation rescale = new Transformation(enlargeTransition, angle, enlarge, angle);
ball.setInterpolationDelay(0);
ball.setInterpolationDuration(5);
ball.setTransformation(rescale);
world.spawnParticle(Particle.EXPLOSION_LARGE, loc, 1, 2, 2, 2, 0);
world.createExplosion(loc, 3, false, false, source);
}, 5);
Bukkit.getScheduler().runTaskLater(instance, task -> {
ball.setInterpolationDelay(0);
ball.setInterpolationDuration(5);
ball.setTransformation(transformation);
world.spawnParticle(Particle.EXPLOSION_LARGE, loc, 1, 2, 2, 2, 0);
world.createExplosion(loc, 3, false, false, source);
}, 15);
}
}